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Focus: Post/Production SCRATCH VR Creative Tools Part 3: Local Hero Demonstrates Scratch VR Suite

With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
Focus: Post/Production SCRATCH VR Creative Tools Part 2: Creating 360 Video

With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
Focus: Post/Production SCRATCH VR Introduction
With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
Focus: Post/Production The Cinema 4D R17 Lens Distortion Tool By Stephen Schleicher Maxon introduced a number of new features in Cinema 4D R17 when it was released last year. While the Motion Tracker is a fantastic tool to track footage and composite 3D elements, often wide angle footage introduces perspective errors in the final rendered image. Unless the user knows what camera was used to capture the source footage, the focal length of the lens, and the field of view, correcting that footage, or adding the lens distortion to the 3D elements is a tricky and sometimes frustrating experience. ...Read More »
Focus: Post/Production Exporting from PremiereClip to PremierePro Going from iPad or iPhone to desktop editing in a few clicks.
By Ko Maruyama Adobe's Premiere Clip offers an easy way to shoot and edit on your iPhone or iPad. You may want to refine your edit or add some additional layers of video or audio in Premiere Pro. It's an easy process, and with your CreativeCloud account, you'll have access to many other applications too ...Read More »
Focus: Broadcast C4D Quick Tip Gradient Control with XPresso
By Ko Maruyama Here's a really basic way to control the pupil of a cartoon character using a simple gradient shader and user data to drive the radius. ...Read More »
Focus: Broadcast Documenting A Road Trip Via Video By David Hague The Monaro is to be wired up with a phalanx of camcorders; a Kaiser Baas dashcam is mounted on the windscreen with a 64GB Sandisk card, a Sony HDD DCR-SR200 Handycam is on a Hague headrest mount (no relation by the way), and a Canon Legria Mini-X 'action cam' is to perform roving boundary rider camcorder duties when not mounted to another Hague mount, a suction based heavy duty unit kitted out with Manfrotto hardware. Audio is also well catered for too. An Azden wireless mic setup with a label lav mic will record dialogue to a Samsung Recorder, a RØDE VideoMic Go on the Sony will record ambience, suitably backed up with a RØDE Videomic 2 on the Legria. ...Read More »
Focus: Post/Production Mounting Camera To Auto Headset By David Hague I have been asked by a few people to give some more nuts'n'bolts information on the mounts I have in the Monaro. First up, we'll look at the headrest mount. It's quite a simple affair on the surface, in being a bracket that wraps around the 'posts' of the lifted headrest, and this is then tightened by a couple of butterfly/wingnuts. ...Read More »
Focus: Post/Production Masking: The Black Art Of Video Making Here is a simple ten step tutorial on making a mask
By David Hague Masking to many, is the black art of video making. It all sounds, well, too hard to bother with, with terms such as 'alpha channel', 'compositing' and 'overlay' to deal with. But trust me gentle reader, knowing even the basics of masking and compositing will add a whole new dimension to your home videos, family documentaries, short films and so on. We'll start with something simple. For the sake of the exercise I am using Sony Vegas Pro here, but the basics apply to any editing package (NLE) that dares call itself such. ...Read More »
Focus: Post/Production A Smashing Way to Make Glass Props! If you need to break it, its easy to make it!
By David Hague All the best movies have a car chase (think Bullitt and the French Connection) but they also should have a bullet smashing a window - or anything smashing a window really. If you need to break a window or some such thing in your next production don't risk cuts and lacerations. Do it this way! (With stuff from the kitchen larder) ...Read More »
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